Really. This game, is like, so in tune with the current weather, don't you think? Perfect for the hot summer days so you can actually feel for Steve. Because Steve (or rather you, or in this case, me) is sweaty, thristy and going to die from heatstroke soon if you don't do something to alleviate your water problems. Yes, we can virtually die from heatstroke. It wasn't pleasant. Yes, I've done it a few time in the beginning.
So what to do? Well, in the world of Crash Landing, we're virtually unable to create an infinite water source. No 2 x 2 square with 2 buckets of water for endless water for your camel pack to cool off or for you to drink. It does, however, provide us with a number of different methods to extract water from our environment. So, first things first, we explore our options for creating water.
One of the first methods we are introduced to for water production is the fluid transposer. You get an early quest in the book that allows you to make water by feeding the fluid transposer 10 saplings to make 1000mb of water. Which is enough for a bottle of water. Or a bucket of water. Logic does not apply to Minecraft - at least not your logic. Maybe it was a very big bottle? o.o
Unfortunately, this method has two drawbacks. The first is that it requires 10 saplings. Or 10 leaf blocks. It's 2 more than the cheapest method of making water (we'll get to that one later.) That's 2 less trees you could have planted. If you made 4 bottles of water, it would have been 1 more bottle you could have made with another method - if the math was right there?
The second drawback is the power requirement. The fluid transposer requires energy to operate. Which means, you need to create energy. Unfortunately, by the time you can make the generators and dynamos for the energy, you'd most likely be dead. At least, you would be if you were me. Which you're not so maybe you wouldn't be? Eh, at any rate, I'd be dead because the only generator you can make early on would most likely be the survivalist generator which requires a furnace, redstone, and some cobble, I think.......maybe a bit more but basic mats that were easily available once your water worries were out of the way. But if you were able to make a generator, you'd probably have an even better way of making water so we'll nix this method for the moment.
Another method of making water introduced by quest is by melting leaves in a crucible. This method also requires 10 leave blocks and requires heat. Which will make you hotter. And you'll most likely have only one crucible so if you use it to make water, you won't be able to use it for other things, like making it your mini smeltery for your metals. So, we'll shelve this idea of water making too.
Other methods you come across if you look at the NEI for bottled water is 8 cactus around an empty bottle. This method would be feasible if you had a
lot of cactus. Which at the beginning you don't so toss it out the window for now. And the same can be said about your aqueous accumulator, which wouldn't require energy but it does require more advanced technology to build.
Yes, I made a cactus farm :P |
So we come to the final but previously mentioned cheapest, quickest, and most efficient early-game way to get water so far, which would be making dirt and combining it with a glass bottle to get dirty water, which if you cooked in a furnace would give you a bottle of water that can be used in your camel pack. That was a long sentence.
This method requires only 8 organic matter - which doesn't have to be only leaves and saplings, but anything else like zombie flesh, apples, fish, eggs, worms, food, etc. It also does not require energy so no need for the generator. It does however, requires a barrel, wooden is fine, and a furnace. So punch wood and sift dust. Yes, you could sift dirt and it would give you more stones to make your slab furnace faster but the dust works just as well. Not like you're going to be doing much at night anyway. Besides, you might need that dirt for something else, like growing more food. So maybe stick to dust, just in case.
グダグダ書き過ぎた
気もします。英語で。で、日本語でもグダグダ書きた・・・・・くない様な気がします。運が良かったですね?と言う訳で要点だけを纏めて生きたいと思います。
その一。永久水源出来ません。モッド・パック製作者のIskandarさん、報告がある度に永久水源生産方法を潰して逝かれましたので残されていないと思います。在ったら教えてください。二人だけの秘密にしましょう。是非。
その二。水が無いと熱中症で死ねます。食べなくても死にますが先ず先に熱中症で亡くなります。ので、水対策を先ずすることを進めます。じゃないと辛いです。
その三。水生産方法に付いて。永久水源は無いですが様々な水源生産方法が在ります。又、色々な難点も在ります。ので、一寸難点を挙げてみます。何故敢えて難点と言うと要するにどの道選んでも水は造れるので何がこの方法で難しいかを検討しながらこの方法は駄目その方法は駄目な方が分かり易かったりしたからです。自分で何言ったか一寸チンプンカンプンでした。
で、水の造り方ですが。
その一、FluidTransposer。これは苗木か葉っぱブロックを10個必要とします。電源も要ります。で、今造れる電源発電機はSurvivalist Generatorだけだったりします。他はスタート時点では無理です。科学力が足りません。諦めましょう。と言うかSurvivalistGeneratorが造れるようだったらもっと良い方法があります。でも、先ずはもっと駄目な方法の説明からです。ハイ。
その二、Crucibleを使って葉っぱブロックを溶かして水を搾り取る方法です。でもこれだと金属品が造れなくなります。 溶岩もです。どちらかと言うとその為に使いたいCrucibleです。お負けに葉っぱ10個です。FluidTransposer同様、資源が限られています。
その三+その他で、サボテン農場を造って逝けばサボテンから水が造れます。燃料も要りません。でも初期段階では先ずサボテンが無いですし、砂も無いです。ので、今は諦めなくては成りません。序でにAqueous Accumulator水夫くんも諦めて貰いましょう。かなり先に進めないと科学力が足りません。一昨日来やがれと言われるだけです。諦めが肝心なモッドです。
で?最後にクエストで習うDirtyWater泥水から造れる真水です。土を造り、ガラス瓶とクラフトしますと泥水になります。これこのまま飲んでも腹を壊すだけですが竈で焼けば真水に変換。CamelPackにも使えますし、飲みたければ飲めます。で、難点ですが思い付きません。珍しく文句無しなのでもうこれでいいと思います。敢えて難点を探すとすれば作業過程が多い事と竈に火を入れると熱が上がる事ですが自動化効く作業だったりするので敢えて難点に感じないです。ハイ。
と言う訳で水不足初期段階脱出方法は泥水真水生産法が最適に想われませんか?なので、先ず木を切り、桶を作り、葉っぱ、苗木、その他の有機物で土を造り、水瓶に詰め、竈で焼き、CamelPackに収めるかチェストに押されるかで完成します。
で?竈ですが丸石が六個必要となります。丸石・・・・・ないです。造ります。石ころを四つクラフトして丸石一個なので24個在れば造れます。で、ですね?土をザルに掛けるとより多く石ころが出ますが敢えて蛇の道を歩みノロノロ亀さん目指してDust粉をザルに掛けます。だって、Dustからも出ますし、夜することないし、亀さんでもウサギさんには負けないです。後、鈍くてドジっても大丈夫なように土は大事にします。だって、未だ食料不足だし、珠に間違って食料も桶に入れちゃうし、餓死はイヤなので。堕ち死は良いんですが。
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